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Character Animation and Video Reference
Professional Workflow with Sarah Arduini

Sarah Arduini
3h 26m | 8 Chapters
Look Development and Lighting Techniques for Film
The Making of "The Ningyo" with Miguel Ortega

Miguel Ortega
3h 23m | 11 Chapters
Lighting the CG Portrait
Character Lighting in VRay Next with Chris Barischoff

Christopher Barischoff
3h 13m | 15 Chapters
3D and 2D Techniques for 360 degree Panoramic Illustration
Re-Creating Great Moments in History with Nick Hiatt

Nick Hiatt
3h 20m | 15 Chapters
Creating Complex Designs and Patterns
Substance Designer and ZBrush Techniques with Nate Stephens

Nate Stephens
2h 03m | 10 Chapters
From Previs to Final Animation
Composition, Lenses, Shot Design and Animation With Elaina Scott

Elaina Scott
3h 03m | 9 Chapters
SynthEyes Tracking for Production
Essential Tips, Tricks, and Theories

Kevin Bolivar
3h 53m | 14 Chapters
Vehicle Texturing in Substance Painter: From Clean to Mean
with James Schauf

James Schauf
9h 51m | 23 Chapters
Creating a Female Hairstyle for Production with Maya XGen
with Bruno Tornisielo

Bruno Tornisielo
3h 05m | 11 Chapters
Creating a Dynamic VFX Shot
An Artist’s guide to the vfx pipeline with Shahin Badiei

Shahin Badiei
2h 41m | 9 Chapters
3D Scan and Retopology for Production
Photogrammetry Workflow with Ara Kermanikian

Ara Kermanikian
8h 59m | 23 Chapters
Texturing and Shading for Production
Maximizing Efficiency in Commercial / Feature Film Pipelines

Jesse Flores
7h 55m | 12 Chapters
Creating Props for Games, Vol. 1
Modeling and Baking Normal Maps for Production

Nick Reynolds
7h 15m | 13 Chapters
Character Modeling for Production
Maximizing Your Workflow for Deadlines with Krystal Sae Eua

Krystal Sae Eua
4h 05m | 15 Chapters
Creating a Sci-Fi Alleyway
Detailed Environment techniques with Devon Fay

Devon Fay
6h 46m | 14 Chapters